Seedy Decks of the Selene

This week, we voyaged through substitial space on the once-great liner The Selene on her (unbeknownst to us) Final Voyage (game by James Mullen). Six characters with competing agendas roamed the ship’s many seedy decks, hoping to arrive on Earth before crucial systems failed, rats overran the ship, or the cult decided to forcibly convert or sacrifice us all. In the end, when the Selene ripped through that final node too fast, the ship tore apart and all were evacuated. We each found our way to an escape pod and drifted down to Earth. Some of us actually achieved our goals, but we all lost something those final tumultuous weeks aboard the good starship Selene.